Friday, April 8, 2016
Going for Gold
This last week was beta and this upcoming week is gold master. Time is really flying by at this point. I got a lot done over the last week including a redesign of the three stage boss ship as well as some new level ship designs. I also implemented the foreground of the ship so that it will be covered by tiles until Arc enters it. We got a lot of feedback about the levels on Wednesday and still have a lot to work on with them. The biggest issue was players not knowing where to enter the ship from. Currently I'm thinking that creating some landing lights that can be turned on and off to direct the player might be a solution for this particular problem. We still have some iterations to do on the levels but we're hopeful that the game will be basically done next Wednesday.
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